Tuesday, August 10, 2010
I play Starcraft 2 on Linux and apparently I'm not the only one. At the end of last month I wrote a brief guide for getting Starcraft 2 working under Linux using Wine. In the last ten days that guide has gotten nearly nine thousand views and currently has ninety comments.
Now I've talked before about why I think there is a market for creating games for Linux and I think my above statistics only reinforce this idea. Don't believe me? Think about it this way - lets assume half of the people (4,500) who have checked out my guide have purchased the game and would prefer to play it on Linux. The game currently retails for 60$ USD.
4,500*60$ = 270,000$
That would be over a quarter of a million dollars from Linux gamers (in just over a week of the game's release). Are you telling me it would cost more than a quarter of a million dollars to bring a game, that can already run 100% using OpenGL, to the Linux operating system?
I doubt it.
I know more than a few Windows users who would drop the OS in a heart beat if they could play their Blizzard games under Linux and I know there are plenty of Linux users who would start buying Blizzard games if and only if they started creating native Linux installers.
So what do you say Blizzard? Comon - give us a native version of Starcraft 2 on Linux! It is 2010, people are using more than just Windows and OSX on their personal computers!